Abilities
Discover all abilities and their effects in battle.
Stench
By releasing a stench when attacking, the Pokémon may cause the target to flinch.
Drizzle
The Pokémon makes it rain when it enters a battle.
Speed Boost
The Pokémon's Speed stat is boosted every turn.
Battle Armor
Hard armor protects the Pokémon from critical hits.
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will…
Damp
The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as…
Limber
The Pokémon's limber body prevents it from being paralyzed.
Sand Veil
Boosts the Pokémon's evasiveness in a sandstorm.
Static
The Pokémon is charged with static electricity and may paralyze attackers that make direct contact…
Volt Absorb
If hit by an Electric-type move, the Pokémon has its HP restored instead of taking damage.
Water Absorb
If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.
Oblivious
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected…
Cloud Nine
Eliminates the effects of weather.
Compound Eyes
The Pokémon's compound eyes boost its accuracy.
Insomnia
The Pokémon's insomnia prevents it from falling asleep.
Color Change
The Pokémon’s type becomes the type of the move used on it.
Immunity
The Pokémon's immune system prevents it from being poisoned.
Flash Fire
If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own…
Shield Dust
Protective dust shields the Pokémon from the additional effects of moves.
Own Tempo
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by…
Suction Cups
The Pokémon uses suction cups to stay in one spot. This protects it from moves and items that…
Intimidate
When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering…
Shadow Tag
The Pokémon steps on the opposing Pokémon's shadows to prevent them from fleeing or switching out.
Rough Skin
The Pokémon's rough skin damages attackers that make direct contact with it.
Wonder Guard
Its mysterious power only lets supereffective moves hit the Pokémon.
Levitate
By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
Effect Spore
Contact with the Pokémon may inflict poison, sleep, or paralysis on the attacker.
Synchronize
If the Pokémon is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be…
Clear Body
Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
Natural Cure
The Pokémon's status conditions are cured when it switches out.
Lightning Rod
The Pokémon draws in all Electric-type moves. Instead of taking damage from them, its Sp. Atk stat…
Serene Grace
Raises the likelihood of additional effects occurring when the Pokémon uses its moves.
Swift Swim
Boosts the Pokémon's Speed stat in rain.
Chlorophyll
Boosts the Pokémon's Speed stat in harsh sunlight.
Illuminate
By illuminating its surroundings, the Pokémon prevents its accuracy from being lowered.
Trace
When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.
Huge Power
Doubles the Pokémon's Attack stat.
Poison Point
Contact with the Pokémon may poison the attacker.
Inner Focus
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
Magma Armor
The Pokémon’s hot magma coating prevents it from being frozen.
Water Veil
The Pokémon's water veil prevents it from being burned.
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Soundproof
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Rain Dish
The Pokémon gradually regains HP in rain.
Sand Stream
The Pokémon summons a sandstorm when it enters a battle.
Pressure
Puts other Pokémon under pressure, causing them to expend more PP to use their moves.
Thick Fat
The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and…
Early Bird
The Pokémon awakens from sleep twice as fast as other Pokémon.
Flame Body
Contact with the Pokémon may burn the attacker.
Run Away
Enables a sure getaway from wild Pokémon.
Keen Eye
The Pokémon's keen eyes prevent its accuracy from being lowered.
Hyper Cutter
The Pokémon's prized, mighty pincers prevent other Pokémon from lowering its Attack stat.
Pickup
The Pokémon may pick up an item another Pokémon used during a battle. It may pick up items outside…
Truant
Each time the Pokémon uses a move, it spends the next turn loafing around.
Hustle
Boosts the Pokémon's Attack stat but lowers its accuracy.
Cute Charm
The Pokémon may infatuate attackers that make direct contact with it.
Plus
Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.
Minus
Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.
Forecast
The Pokémon transforms with the weather to change its type to Water, Fire, or Ice.
Sticky Hold
The Pokémon's held items cling to its sticky body and cannot be removed by other Pokémon.
Shed Skin
The Pokémon may cure its own status conditions by shedding its skin.
Guts
It's so gutsy that having a status condition boosts the Pokémon's Attack stat.
Marvel Scale
The Pokémon's marvelous scales boost its Defense stat if it has a status condition.
Liquid Ooze
The strong stench of the Pokémon's oozed liquid damages attackers that use HP-draining moves.
Overgrow
Powers up Grass-type moves when the Pokémon's HP is low.
Blaze
Powers up Fire-type moves when the Pokémon's HP is low.
Torrent
Powers up Water-type moves when the Pokémon's HP is low.
Swarm
Powers up Bug-type moves when the Pokémon's HP is low.
Rock Head
Protects the Pokémon from recoil damage.
Drought
Turns the sunlight harsh when the Pokémon enters a battle.
Arena Trap
Prevents opposing Pokémon from fleeing from battle.
Vital Spirit
The Pokémon is full of vitality, and that prevents it from falling asleep.
White Smoke
The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.
Pure Power
Using its pure power, the Pokémon doubles its Attack stat.
Shell Armor
A hard shell protects the Pokémon from critical hits.
Air Lock
Eliminates the effects of weather.
Tangled Feet
Boosts the Pokémon's evasiveness if it is confused.
Motor Drive
The Pokémon takes no damage when hit by Electric-type moves. Instead, its Speed stat is boosted.
Rivalry
The Pokémon's competitive spirit makes it deal more damage to Pokémon of the same gender, but less…
Steadfast
The Pokémon's determination boosts its Speed stat every time it flinches.
Snow Cloak
Boosts the Pokémon's evasiveness in snow.
Gluttony
If the Pokémon is holding a Berry to be eaten when its HP is low, it will instead eat the Berry…
Anger Point
The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
Unburden
Boosts the Speed stat if the Pokémon's held item is used or lost.
Heatproof
The Pokémon's heatproof body halves the damage taken from Fire-type moves.
Simple
Doubles the effects of the Pokémon's stat changes.
Dry Skin
Restores the Pokémon's HP in rain or when it is hit by Water-type moves. Reduces HP in harsh…
Download
The Pokémon compares an opposing Pokémon's Defense and Sp. Def stats before raising its own Attack…
Iron Fist
Powers up punching moves.
Poison Heal
If poisoned, the Pokémon has its HP restored instead of taking damage.
Adaptability
Powers up moves of the same type as the Pokémon.
Skill Link
Maximizes the number of times multistrike moves hit.
Hydration
Cures the Pokémon's status conditions in rain.
Solar Power
In harsh sunlight, the Pokémon's Sp. Atk stat is boosted, but its HP decreases every turn.
Quick Feet
Boosts the Speed stat if the Pokémon has a status condition.
Normalize
All the Pokémon’s moves become Normal type. The power of those moves is boosted a little.
Sniper
If the Pokémon's attack lands a critical hit, the attack is powered up even further.
Magic Guard
The Pokémon only takes damage from attacks.
No Guard
The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.
Stall
The Pokémon is always the last to use its moves.
Technician
Powers up weak moves so the Pokémon can deal more damage with them.
Leaf Guard
Prevents status conditions in harsh sunlight.
Klutz
The Pokémon can't use any held items.
Mold Breaker
The Pokémon's moves are unimpeded by the Ability of the target.
Super Luck
The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Aftermath
Damages the attacker if it knocks out the Pokémon with a move that makes direct contact.
Anticipation
The Pokémon can sense an opposing Pokémon's dangerous moves.
Forewarn
When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.
Unaware
When attacking, the Pokémon ignores the target's stat changes.
Tinted Lens
The Pokémon can use “not very effective” moves to deal regular damage.
Filter
Reduces the power of supereffective attacks that hit the Pokémon.
Slow Start
For five turns, the Pokémon's Attack and Speed stats are halved.
Scrappy
The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves. It is also unaffected…
Storm Drain
The Pokémon draws in all Water-type moves. Instead of taking damage from them, its Sp. Atk stat is…
Ice Body
The Pokémon gradually regains HP in snow.
Solid Rock
Reduces the power of supereffective attacks that hit the Pokémon.
Snow Warning
The Pokémon makes it snow when it enters a battle.
Honey Gather
The Pokémon may gather Honey after a battle.
Frisk
When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Reckless
Powers up moves that have recoil damage.
Multitype
Changes the Pokémon's type to match the plate it holds.
Flower Gift
Boosts the Attack and Sp. Def stats of itself and allies in harsh sunlight.
Bad Dreams
Damages opposing Pokémon that are asleep.
Pickpocket
The Pokémon steals the held item from attackers that made direct contact with it.
Sheer Force
Removes any additional effects from the Pokémon's moves, but increases the moves' power.
Contrary
Reverses any stat changes affecting the Pokémon so that attempts to boost its stats instead lower…
Unnerve
Unnerves opposing Pokémon and makes them unable to eat Berries.
Defiant
If the Pokémon has any stat lowered by an opposing Pokémon, its Attack stat will be boosted sharply.
Defeatist
Halves the Pokémon’s Attack and Sp. Atk stats when its HP becomes half or less.
Cursed Body
May disable a move that has dealt damage to the Pokémon.
Healer
Sometimes cures the status conditions of the Pokémon's allies.
Friend Guard
Reduces damage dealt to allies.
Weak Armor
The Pokémon's Defense stat is lowered when it takes damage from physical moves, but its Speed stat…
Heavy Metal
Doubles the Pokémon's weight.
Light Metal
Halves the Pokémon's weight.
Multiscale
Reduces the amount of damage the Pokémon takes while its HP is full.
Toxic Boost
Powers up physical moves when the Pokémon is poisoned.
Flare Boost
Powers up special moves when the Pokémon is burned.
Harvest
May create another Berry after one is used.
Telepathy
The Pokémon anticipates and dodges the attacks of its allies.
Moody
Every turn, one of the Pokémon's stats will be boosted sharply but another stat will be lowered.
Overcoat
The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and…
Poison Touch
May poison a target when the Pokémon makes contact.
Regenerator
The Pokémon has a little of its HP restored when withdrawn from battle.
Big Pecks
Prevents the Pokémon from having its Defense stat lowered.
Sand Rush
Boosts the Pokémon's Speed stat in a sandstorm.
Wonder Skin
Makes status moves more likely to miss the Pokémon.
Analytic
Boosts the power of the Pokémon's move if it is the last to act that turn.
Illusion
The Pokémon fools opponents by entering battle disguised as the last Pokémon in its Trainer's party.
Imposter
The Pokémon transforms itself into the Pokémon it's facing.
Infiltrator
The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like.
Mummy
Contact with the Pokémon changes the attacker’s Ability to Mummy.
Moxie
When the Pokémon knocks out a target, it shows moxie, which boosts its Attack stat.
Justified
When the Pokémon is hit by a Dark-type attack, its Attack stat is boosted by its sense of justice.
Rattled
The Pokémon gets scared when hit by a Dark-, Ghost-, or Bug-type attack or if intimidated, which…
Magic Bounce
The Pokémon reflects status moves instead of getting hit by them.
Sap Sipper
The Pokémon takes no damage when hit by Grass-type moves. Instead, its Attack stat is boosted.
Prankster
Gives priority to the Pokémon's status moves.
Sand Force
Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Iron Barbs
Inflicts damage on the attacker upon contact with iron barbs.
Zen Mode
Changes the Pokémon’s shape when HP is half or less.
Victory Star
Boosts the accuracy of its allies and itself.
Turboblaze
The Pokémon's moves are unimpeded by the Ability of the target.
Teravolt
The Pokémon's moves are unimpeded by the Ability of the target.
Aroma Veil
Protects the Pokémon and its allies from effects that prevent the use of moves.
Flower Veil
Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.
Cheek Pouch
The Pokémon's HP is restored when it eats any Berry, in addition to the Berry's usual effect.
Protean
Changes the Pokémon's type to the type of the move it's about to use. This works only once each…
Fur Coat
Halves the damage from physical moves.
Magician
The Pokémon steals the held item from any target it hits with a move.
Bulletproof
Protects the Pokémon from ball and bomb moves.
Competitive
Boosts the Pokémon's Sp. Atk stat sharply when its stats are lowered by an opposing Pokémon.
Strong Jaw
The Pokémon's strong jaw boosts the power of its biting moves.
Refrigerate
Normal-type moves become Ice-type moves. The power of those moves is boosted a little.
Sweet Veil
Prevents the Pokémon and its allies from falling asleep.
Stance Change
The Pokémon changes its form to Blade Forme when it uses an attack move and changes to Shield…
Gale Wings
Gives priority to the Pokémon's Flying-type moves while its HP is full.
Mega Launcher
Powers up pulse moves.
Grass Pelt
Boosts the Pokémon's Defense stat on Grassy Terrain.
Symbiosis
The Pokémon passes its held item to an ally that has used up an item.
Tough Claws
Powers up moves that make direct contact.
Pixilate
Normal-type moves become Fairy-type moves. The power of those moves is boosted a little.
Gooey
Contact with the Pokémon lowers the attacker's Speed stat.
Aerilate
Normal-type moves become Flying-type moves. The power of those moves is boosted a little.
Parental Bond
Parent and child each attacks.
Dark Aura
Powers up each Pokémon’s Dark-type moves.
Fairy Aura
Powers up each Pokémon’s Fairy-type moves.
Aura Break
The effects of “Aura” Abilities are reversed to lower the power of affected moves.
Primordial Sea
The Pokémon changes the weather to nullify Fire-type attacks.
Desolate Land
The Pokémon changes the weather to nullify Water-type attacks.
Delta Stream
The Pokémon changes the weather to eliminate all of the Flying type’s weaknesses.
Stamina
Boosts the Defense stat when the Pokémon is hit by an attack.
Wimp Out
The Pokémon cowardly switches out when its HP becomes half or less.
Emergency Exit
The Pokémon, sensing danger, switches out when its HP becomes half or less.
Water Compaction
Boosts the Defense stat sharply when the Pokémon is hit by a Water-type move.
Merciless
The Pokémon's attacks become critical hits if the target is poisoned.
Shields Down
When its HP drops to half or less, the Pokémon's shell breaks and it becomes aggressive.
Stakeout
Doubles the damage dealt to a target that has just switched into battle.
Water Bubble
Lowers the power of Fire-type moves that hit the Pokémon and prevents it from being burned.
Steelworker
Powers up Steel-type moves.
Berserk
Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to drop to half or less.
Slush Rush
Boosts the Pokémon's Speed stat in snow.
Long Reach
The Pokémon uses its moves without making contact with the target.
Liquid Voice
Sound-based moves become Water-type moves.
Triage
Gives priority to the Pokémon's healing moves.
Galvanize
Normal-type moves become Electric-type moves. The power of those moves is boosted a little.
Surge Surfer
Doubles the Pokémon's Speed stat on Electric Terrain.
Schooling
When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low.
Disguise
Once per battle, the shroud that covers the Pokémon can protect it from an attack.
Battle Bond
When the Pokémon knocks out a target, its bond with its Trainer is strengthened, and its Attack…
Power Construct
Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to…
Corrosion
The Pokémon can poison the target even if it's a Steel or Poison type.
Comatose
The Pokémon is always drowsing and will never wake up. It can attack while in its sleeping state.
Queenly Majesty
When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will…
Innards Out
Damages the attacker landing the finishing hit by the amount equal to its last HP.
Dancer
Whenever a dance move is used in battle, the Pokémon will copy the user to immediately perform…
Battery
Powers up ally Pokémon's special moves.
Fluffy
Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.
Dazzling
The Pokémon dazzles its opponents, making them unable to use priority moves against the Pokémon or…
Soul-Heart
Boosts the Pokémon's Sp. Atk stat every time another Pokémon faints.
Tangling Hair
Contact with the Pokémon lowers the attacker's Speed stat.
Receiver
The Pokémon copies the Ability of a defeated ally.
Power of Alchemy
The Pokémon copies the Ability of a defeated ally.
Beast Boost
The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.
RKS System
Changes the Pokémon’s type to match the memory disc it holds.
Electric Surge
Turns the ground into Electric Terrain when the Pokémon enters a battle.
Psychic Surge
Turns the ground into Psychic Terrain when the Pokémon enters a battle.
Misty Surge
Turns the ground into Misty Terrain when the Pokémon enters a battle.
Grassy Surge
Turns the ground into Grassy Terrain when the Pokémon enters a battle.
Full Metal Body
Prevents other Pokémon’s moves or Abilities from lowering the Pokémon’s stats.
Shadow Shield
Reduces the amount of damage the Pokémon takes while its HP is full.
Prism Armor
Reduces the power of supereffective attacks taken.
Neuroforce
Powers up moves that are super effective.
Intrepid Sword
Boosts the Pokémon’s Attack stat the first time the Pokémon enters a battle.
Dauntless Shield
Boosts the Pokémon’s Defense stat the first time the Pokémon enters a battle.
Libero
Changes the Pokémon's type to the type of the move it's about to use. This works only once each…
Ball Fetch
If the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of…
Cotton Down
When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stat of…
Propeller Tail
Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.
Mirror Armor
Bounces back only the stat-lowering effects that the Pokémon receives.
Gulp Missile
When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will…
Stalwart
Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.
Steam Engine
Boosts the Speed stat drastically when the Pokémon is hit by a Fire- or Water-type move.
Punk Rock
Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of…
Sand Spit
The Pokémon creates a sandstorm when it's hit by an attack.
Ice Scales
The Pokémon is protected by ice scales, which halve the damage taken from special moves.
Ripen
Ripens Berries and doubles their effect.
Ice Face
The Pokémon's ice head can take a physical attack as a substitute, but the attack also changes the…
Power Spot
Just being next to the Pokémon powers up moves.
Mimicry
Changes the Pokémon’s type depending on the terrain.
Screen Cleaner
When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are…
Steely Spirit
Powers up the Steel-type moves of the Pokémon and its allies.
Perish Body
When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three…
Wandering Spirit
The Pokémon exchanges Abilities with a Pokémon that hits it with a move that makes direct contact.
Gorilla Tactics
Boosts the Pokémon’s Attack stat but only allows the use of the first selected move.
Neutralizing Gas
While the Pokémon is in the battle, the effects of all other Pokémon's Abilities will be nullified…
Pastel Veil
Protects the Pokémon and its ally Pokémon from being poisoned.
Hunger Switch
The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the…
Quick Draw
Enables the Pokémon to move first occasionally.
Unseen Fist
If the Pokémon uses moves that make direct contact, it can attack the target even if the target…
Curious Medicine
When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat…
Transistor
Powers up Electric-type moves.
Dragon’s Maw
Powers up Dragon-type moves.
Chilling Neigh
When the Pokémon knocks out a target, it utters a chilling neigh, which boosts its Attack stat.
Grim Neigh
When the Pokémon knocks out a target, it utters a terrifying neigh, which boosts its Sp. Atk stat.
As One
This Ability combines the effects of both Calyrex's Unnerve Ability and Glastrier's Chilling Neigh…
As One
This Ability combines the effects of both Calyrex's Unnerve Ability and Spectrier's Grim Neigh…
Lingering Aroma
Contact with the Pokémon changes the attacker's Ability to Lingering Aroma.
Seed Sower
Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.
Thermal Exchange
Boosts the Attack stat when the Pokémon is hit by a Fire-type move. The Pokémon also cannot be…
Anger Shell
When an attack causes its HP to drop to half or less, the Pokémon gets angry. This lowers its…
Purifying Salt
The Pokémon's pure salt protects it from status conditions and halves the damage taken from…
Well-Baked Body
The Pokémon takes no damage when hit by Fire-type moves. Instead, its Defense stat is sharply…
Wind Rider
Boosts the Pokémon's Attack stat if Tailwind takes effect or if the Pokémon is hit by a wind move…
Guard Dog
Boosts the Pokémon’s Attack stat if intimidated. Moves and items that would force the Pokémon to…
Rocky Payload
Powers up Rock-type moves.
Wind Power
The Pokémon becomes charged when it is hit by a wind move, boosting the power of the next…
Zero to Hero
The Pokémon transforms into its Hero Form when it switches out.
Commander
When the Pokémon enters a battle, it goes inside the mouth of an ally Dondozo if one is on the…
Electromorphosis
The Pokémon becomes charged when it takes damage, boosting the power of the next Electric-type…
Protosynthesis
Boosts the Pokémon's most proficient stat in harsh sunlight or if the Pokémon is holding Booster…
Quark Drive
Boosts the Pokémon's most proficient stat on Electric Terrain or if the Pokémon is holding Booster…
Good as Gold
A body of pure, solid gold gives the Pokémon full immunity to other Pokémon's status moves.
Vessel of Ruin
The power of the Pokémon's ruinous vessel lowers the Sp. Atk stats of all Pokémon except itself.
Sword of Ruin
The power of the Pokémon's ruinous sword lowers the Defense stats of all Pokémon except itself.
Tablets of Ruin
The power of the Pokémon's ruinous wooden tablets lowers the Attack stats of all Pokémon except…
Beads of Ruin
The power of the Pokémon's ruinous beads lowers the Sp. Def stats of all Pokémon except itself.
Orichalcum Pulse
Turns the sunlight harsh when the Pokémon enters a battle. The ancient pulse thrumming through the…
Hadron Engine
Turns the ground into Electric Terrain when the Pokémon enters a battle. The futuristic engine…
Opportunist
If an opponent's stat is boosted, the Pokémon seizes the opportunity to boost the same stat for…
Cud Chew
When the Pokémon eats a Berry, it will regurgitate that Berry at the end of the next turn and eat…
Sharpness
Powers up slicing moves.
Supreme Overlord
When the Pokémon enters a battle, its Attack and Sp. Atk stats are slightly boosted for each of…
Costar
When the Pokémon enters a battle, it copies an ally's stat changes.
Toxic Debris
Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from…
Armor Tail
The mysterious tail covering the Pokémon's head makes opponents unable to use priority moves…
Earth Eater
If hit by a Ground-type move, the Pokémon has its HP restored instead of taking damage.
Mycelium Might
The Pokémon will always act more slowly when using status moves, but these moves will be unimpeded…
Mind’s Eye
The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can…
Supersweet Syrup
Lowers the evasion of opposing Pokémon by 1 stage when first sent into battle
Hospitality
When the Pokémon enters a battle, it showers its ally with hospitality, restoring a small amount…
Toxic Chain
The power of the Pokémon's toxic chain may badly poison any target the Pokémon hits with a move
Embody Aspect
The Pokémon's heart fills with memories, causing the Mask to shine and one of the Pokémon's stats…
Tera Shift
When the Pokémon enters a battle, it absorbs the energy around itself and transforms into its…
Tera Shell
The Pokémon's shell contains the powers of each type. All damage-dealing moves that hit the…
Teraform Zero
When Terapagos changes into its Stellar Form, it uses its hidden powers to eliminate all effects…
Poison Puppeteer
Pokémon poisoned by Pecharunt's moves will also become confused.
Piercing Drill
When the Pokémon uses contact moves, it can hit even targets that are protecting themselves…
Dragonize
The Pokémon's Normal-type moves become Dragon-type moves and their power is boosted by 20%.
Mega Sol
Even when the sunlight has not turned harsh, the Pokémon can use its moves as if the weather were…
Spicy Spray
When the Pokémon takes damage from a move, it burns the attacker.
Eelevate
The Pokémon floats off the ground, making it immune to Ground-type moves, as well as the Spikes…
Fire Mane
Boosts the power of the Pokémon's Fire-type moves by 50%.
Aura Guard
A Pokémon with Aura Guard takes half damage from moves that make contact. Moves affected by Long…