POKE pedia

Abilities

Discover all abilities and their effects in battle.

Stench

By releasing a stench when attacking, the Pokémon may cause the target to flinch.

Drizzle

The Pokémon makes it rain when it enters a battle.

Speed Boost

The Pokémon's Speed stat is boosted every turn.

Battle Armor

Hard armor protects the Pokémon from critical hits.

Sturdy

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will…

Damp

The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as…

Limber

The Pokémon's limber body prevents it from being paralyzed.

Sand Veil

Boosts the Pokémon's evasiveness in a sandstorm.

Static

The Pokémon is charged with static electricity and may paralyze attackers that make direct contact…

Volt Absorb

If hit by an Electric-type move, the Pokémon has its HP restored instead of taking damage.

Water Absorb

If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.

Oblivious

The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected…

Cloud Nine

Eliminates the effects of weather.

Compound Eyes

The Pokémon's compound eyes boost its accuracy.

Insomnia

The Pokémon's insomnia prevents it from falling asleep.

Color Change

The Pokémon’s type becomes the type of the move used on it.

Immunity

The Pokémon's immune system prevents it from being poisoned.

Flash Fire

If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own…

Shield Dust

Protective dust shields the Pokémon from the additional effects of moves.

Own Tempo

The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by…

Suction Cups

The Pokémon uses suction cups to stay in one spot. This protects it from moves and items that…

Intimidate

When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering…

Shadow Tag

The Pokémon steps on the opposing Pokémon's shadows to prevent them from fleeing or switching out.

Rough Skin

The Pokémon's rough skin damages attackers that make direct contact with it.

Wonder Guard

Its mysterious power only lets supereffective moves hit the Pokémon.

Levitate

By floating in the air, the Pokémon receives full immunity to all Ground-type moves.

Effect Spore

Contact with the Pokémon may inflict poison, sleep, or paralysis on the attacker.

Synchronize

If the Pokémon is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be…

Clear Body

Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.

Natural Cure

The Pokémon's status conditions are cured when it switches out.

Lightning Rod

The Pokémon draws in all Electric-type moves. Instead of taking damage from them, its Sp. Atk stat…

Serene Grace

Raises the likelihood of additional effects occurring when the Pokémon uses its moves.

Swift Swim

Boosts the Pokémon's Speed stat in rain.

Chlorophyll

Boosts the Pokémon's Speed stat in harsh sunlight.

Illuminate

By illuminating its surroundings, the Pokémon prevents its accuracy from being lowered.

Trace

When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.

Huge Power

Doubles the Pokémon's Attack stat.

Poison Point

Contact with the Pokémon may poison the attacker.

Inner Focus

The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.

Magma Armor

The Pokémon’s hot magma coating prevents it from being frozen.

Water Veil

The Pokémon's water veil prevents it from being burned.

Magnet Pull

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Soundproof

Soundproofing gives the Pokémon full immunity to all sound-based moves.

Rain Dish

The Pokémon gradually regains HP in rain.

Sand Stream

The Pokémon summons a sandstorm when it enters a battle.

Pressure

Puts other Pokémon under pressure, causing them to expend more PP to use their moves.

Thick Fat

The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and…

Early Bird

The Pokémon awakens from sleep twice as fast as other Pokémon.

Flame Body

Contact with the Pokémon may burn the attacker.

Run Away

Enables a sure getaway from wild Pokémon.

Keen Eye

The Pokémon's keen eyes prevent its accuracy from being lowered.

Hyper Cutter

The Pokémon's prized, mighty pincers prevent other Pokémon from lowering its Attack stat.

Pickup

The Pokémon may pick up an item another Pokémon used during a battle. It may pick up items outside…

Truant

Each time the Pokémon uses a move, it spends the next turn loafing around.

Hustle

Boosts the Pokémon's Attack stat but lowers its accuracy.

Cute Charm

The Pokémon may infatuate attackers that make direct contact with it.

Plus

Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.

Minus

Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.

Forecast

The Pokémon transforms with the weather to change its type to Water, Fire, or Ice.

Sticky Hold

The Pokémon's held items cling to its sticky body and cannot be removed by other Pokémon.

Shed Skin

The Pokémon may cure its own status conditions by shedding its skin.

Guts

It's so gutsy that having a status condition boosts the Pokémon's Attack stat.

Marvel Scale

The Pokémon's marvelous scales boost its Defense stat if it has a status condition.

Liquid Ooze

The strong stench of the Pokémon's oozed liquid damages attackers that use HP-draining moves.

Overgrow

Powers up Grass-type moves when the Pokémon's HP is low.

Blaze

Powers up Fire-type moves when the Pokémon's HP is low.

Torrent

Powers up Water-type moves when the Pokémon's HP is low.

Swarm

Powers up Bug-type moves when the Pokémon's HP is low.

Rock Head

Protects the Pokémon from recoil damage.

Drought

Turns the sunlight harsh when the Pokémon enters a battle.

Arena Trap

Prevents opposing Pokémon from fleeing from battle.

Vital Spirit

The Pokémon is full of vitality, and that prevents it from falling asleep.

White Smoke

The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.

Pure Power

Using its pure power, the Pokémon doubles its Attack stat.

Shell Armor

A hard shell protects the Pokémon from critical hits.

Air Lock

Eliminates the effects of weather.

Tangled Feet

Boosts the Pokémon's evasiveness if it is confused.

Motor Drive

The Pokémon takes no damage when hit by Electric-type moves. Instead, its Speed stat is boosted.

Rivalry

The Pokémon's competitive spirit makes it deal more damage to Pokémon of the same gender, but less…

Steadfast

The Pokémon's determination boosts its Speed stat every time it flinches.

Snow Cloak

Boosts the Pokémon's evasiveness in snow.

Gluttony

If the Pokémon is holding a Berry to be eaten when its HP is low, it will instead eat the Berry…

Anger Point

The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.

Unburden

Boosts the Speed stat if the Pokémon's held item is used or lost.

Heatproof

The Pokémon's heatproof body halves the damage taken from Fire-type moves.

Simple

Doubles the effects of the Pokémon's stat changes.

Dry Skin

Restores the Pokémon's HP in rain or when it is hit by Water-type moves. Reduces HP in harsh…

Download

The Pokémon compares an opposing Pokémon's Defense and Sp. Def stats before raising its own Attack…

Iron Fist

Powers up punching moves.

Poison Heal

If poisoned, the Pokémon has its HP restored instead of taking damage.

Adaptability

Powers up moves of the same type as the Pokémon.

Skill Link

Maximizes the number of times multistrike moves hit.

Hydration

Cures the Pokémon's status conditions in rain.

Solar Power

In harsh sunlight, the Pokémon's Sp. Atk stat is boosted, but its HP decreases every turn.

Quick Feet

Boosts the Speed stat if the Pokémon has a status condition.

Normalize

All the Pokémon’s moves become Normal type. The power of those moves is boosted a little.

Sniper

If the Pokémon's attack lands a critical hit, the attack is powered up even further.

Magic Guard

The Pokémon only takes damage from attacks.

No Guard

The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.

Stall

The Pokémon is always the last to use its moves.

Technician

Powers up weak moves so the Pokémon can deal more damage with them.

Leaf Guard

Prevents status conditions in harsh sunlight.

Klutz

The Pokémon can't use any held items.

Mold Breaker

The Pokémon's moves are unimpeded by the Ability of the target.

Super Luck

The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.

Aftermath

Damages the attacker if it knocks out the Pokémon with a move that makes direct contact.

Anticipation

The Pokémon can sense an opposing Pokémon's dangerous moves.

Forewarn

When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.

Unaware

When attacking, the Pokémon ignores the target's stat changes.

Tinted Lens

The Pokémon can use “not very effective” moves to deal regular damage.

Filter

Reduces the power of supereffective attacks that hit the Pokémon.

Slow Start

For five turns, the Pokémon's Attack and Speed stats are halved.

Scrappy

The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves. It is also unaffected…

Storm Drain

The Pokémon draws in all Water-type moves. Instead of taking damage from them, its Sp. Atk stat is…

Ice Body

The Pokémon gradually regains HP in snow.

Solid Rock

Reduces the power of supereffective attacks that hit the Pokémon.

Snow Warning

The Pokémon makes it snow when it enters a battle.

Honey Gather

The Pokémon may gather Honey after a battle.

Frisk

When it enters a battle, the Pokémon can check an opposing Pokémon's held item.

Reckless

Powers up moves that have recoil damage.

Multitype

Changes the Pokémon's type to match the plate it holds.

Flower Gift

Boosts the Attack and Sp. Def stats of itself and allies in harsh sunlight.

Bad Dreams

Damages opposing Pokémon that are asleep.

Pickpocket

The Pokémon steals the held item from attackers that made direct contact with it.

Sheer Force

Removes any additional effects from the Pokémon's moves, but increases the moves' power.

Contrary

Reverses any stat changes affecting the Pokémon so that attempts to boost its stats instead lower…

Unnerve

Unnerves opposing Pokémon and makes them unable to eat Berries.

Defiant

If the Pokémon has any stat lowered by an opposing Pokémon, its Attack stat will be boosted sharply.

Defeatist

Halves the Pokémon’s Attack and Sp. Atk stats when its HP becomes half or less.

Cursed Body

May disable a move that has dealt damage to the Pokémon.

Healer

Sometimes cures the status conditions of the Pokémon's allies.

Friend Guard

Reduces damage dealt to allies.

Weak Armor

The Pokémon's Defense stat is lowered when it takes damage from physical moves, but its Speed stat…

Heavy Metal

Doubles the Pokémon's weight.

Light Metal

Halves the Pokémon's weight.

Multiscale

Reduces the amount of damage the Pokémon takes while its HP is full.

Toxic Boost

Powers up physical moves when the Pokémon is poisoned.

Flare Boost

Powers up special moves when the Pokémon is burned.

Harvest

May create another Berry after one is used.

Telepathy

The Pokémon anticipates and dodges the attacks of its allies.

Moody

Every turn, one of the Pokémon's stats will be boosted sharply but another stat will be lowered.

Overcoat

The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and…

Poison Touch

May poison a target when the Pokémon makes contact.

Regenerator

The Pokémon has a little of its HP restored when withdrawn from battle.

Big Pecks

Prevents the Pokémon from having its Defense stat lowered.

Sand Rush

Boosts the Pokémon's Speed stat in a sandstorm.

Wonder Skin

Makes status moves more likely to miss the Pokémon.

Analytic

Boosts the power of the Pokémon's move if it is the last to act that turn.

Illusion

The Pokémon fools opponents by entering battle disguised as the last Pokémon in its Trainer's party.

Imposter

The Pokémon transforms itself into the Pokémon it's facing.

Infiltrator

The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like.

Mummy

Contact with the Pokémon changes the attacker’s Ability to Mummy.

Moxie

When the Pokémon knocks out a target, it shows moxie, which boosts its Attack stat.

Justified

When the Pokémon is hit by a Dark-type attack, its Attack stat is boosted by its sense of justice.

Rattled

The Pokémon gets scared when hit by a Dark-, Ghost-, or Bug-type attack or if intimidated, which…

Magic Bounce

The Pokémon reflects status moves instead of getting hit by them.

Sap Sipper

The Pokémon takes no damage when hit by Grass-type moves. Instead, its Attack stat is boosted.

Prankster

Gives priority to the Pokémon's status moves.

Sand Force

Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.

Iron Barbs

Inflicts damage on the attacker upon contact with iron barbs.

Zen Mode

Changes the Pokémon’s shape when HP is half or less.

Victory Star

Boosts the accuracy of its allies and itself.

Turboblaze

The Pokémon's moves are unimpeded by the Ability of the target.

Teravolt

The Pokémon's moves are unimpeded by the Ability of the target.

Aroma Veil

Protects the Pokémon and its allies from effects that prevent the use of moves.

Flower Veil

Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.

Cheek Pouch

The Pokémon's HP is restored when it eats any Berry, in addition to the Berry's usual effect.

Protean

Changes the Pokémon's type to the type of the move it's about to use. This works only once each…

Fur Coat

Halves the damage from physical moves.

Magician

The Pokémon steals the held item from any target it hits with a move.

Bulletproof

Protects the Pokémon from ball and bomb moves.

Competitive

Boosts the Pokémon's Sp. Atk stat sharply when its stats are lowered by an opposing Pokémon.

Strong Jaw

The Pokémon's strong jaw boosts the power of its biting moves.

Refrigerate

Normal-type moves become Ice-type moves. The power of those moves is boosted a little.

Sweet Veil

Prevents the Pokémon and its allies from falling asleep.

Stance Change

The Pokémon changes its form to Blade Forme when it uses an attack move and changes to Shield…

Gale Wings

Gives priority to the Pokémon's Flying-type moves while its HP is full.

Mega Launcher

Powers up pulse moves.

Grass Pelt

Boosts the Pokémon's Defense stat on Grassy Terrain.

Symbiosis

The Pokémon passes its held item to an ally that has used up an item.

Tough Claws

Powers up moves that make direct contact.

Pixilate

Normal-type moves become Fairy-type moves. The power of those moves is boosted a little.

Gooey

Contact with the Pokémon lowers the attacker's Speed stat.

Aerilate

Normal-type moves become Flying-type moves. The power of those moves is boosted a little.

Parental Bond

Parent and child each attacks.

Dark Aura

Powers up each Pokémon’s Dark-type moves.

Fairy Aura

Powers up each Pokémon’s Fairy-type moves.

Aura Break

The effects of “Aura” Abilities are reversed to lower the power of affected moves.

Primordial Sea

The Pokémon changes the weather to nullify Fire-type attacks.

Desolate Land

The Pokémon changes the weather to nullify Water-type attacks.

Delta Stream

The Pokémon changes the weather to eliminate all of the Flying type’s weaknesses.

Stamina

Boosts the Defense stat when the Pokémon is hit by an attack.

Wimp Out

The Pokémon cowardly switches out when its HP becomes half or less.

Emergency Exit

The Pokémon, sensing danger, switches out when its HP becomes half or less.

Water Compaction

Boosts the Defense stat sharply when the Pokémon is hit by a Water-type move.

Merciless

The Pokémon's attacks become critical hits if the target is poisoned.

Shields Down

When its HP drops to half or less, the Pokémon's shell breaks and it becomes aggressive.

Stakeout

Doubles the damage dealt to a target that has just switched into battle.

Water Bubble

Lowers the power of Fire-type moves that hit the Pokémon and prevents it from being burned.

Steelworker

Powers up Steel-type moves.

Berserk

Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to drop to half or less.

Slush Rush

Boosts the Pokémon's Speed stat in snow.

Long Reach

The Pokémon uses its moves without making contact with the target.

Liquid Voice

Sound-based moves become Water-type moves.

Triage

Gives priority to the Pokémon's healing moves.

Galvanize

Normal-type moves become Electric-type moves. The power of those moves is boosted a little.

Surge Surfer

Doubles the Pokémon's Speed stat on Electric Terrain.

Schooling

When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low.

Disguise

Once per battle, the shroud that covers the Pokémon can protect it from an attack.

Battle Bond

When the Pokémon knocks out a target, its bond with its Trainer is strengthened, and its Attack…

Power Construct

Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to…

Corrosion

The Pokémon can poison the target even if it's a Steel or Poison type.

Comatose

The Pokémon is always drowsing and will never wake up. It can attack while in its sleeping state.

Queenly Majesty

When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will…

Innards Out

Damages the attacker landing the finishing hit by the amount equal to its last HP.

Dancer

Whenever a dance move is used in battle, the Pokémon will copy the user to immediately perform…

Battery

Powers up ally Pokémon's special moves.

Fluffy

Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.

Dazzling

The Pokémon dazzles its opponents, making them unable to use priority moves against the Pokémon or…

Soul-Heart

Boosts the Pokémon's Sp. Atk stat every time another Pokémon faints.

Tangling Hair

Contact with the Pokémon lowers the attacker's Speed stat.

Receiver

The Pokémon copies the Ability of a defeated ally.

Power of Alchemy

The Pokémon copies the Ability of a defeated ally.

Beast Boost

The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.

RKS System

Changes the Pokémon’s type to match the memory disc it holds.

Electric Surge

Turns the ground into Electric Terrain when the Pokémon enters a battle.

Psychic Surge

Turns the ground into Psychic Terrain when the Pokémon enters a battle.

Misty Surge

Turns the ground into Misty Terrain when the Pokémon enters a battle.

Grassy Surge

Turns the ground into Grassy Terrain when the Pokémon enters a battle.

Full Metal Body

Prevents other Pokémon’s moves or Abilities from lowering the Pokémon’s stats.

Shadow Shield

Reduces the amount of damage the Pokémon takes while its HP is full.

Prism Armor

Reduces the power of supereffective attacks taken.

Neuroforce

Powers up moves that are super effective.

Intrepid Sword

Boosts the Pokémon’s Attack stat the first time the Pokémon enters a battle.

Dauntless Shield

Boosts the Pokémon’s Defense stat the first time the Pokémon enters a battle.

Libero

Changes the Pokémon's type to the type of the move it's about to use. This works only once each…

Ball Fetch

If the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of…

Cotton Down

When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stat of…

Propeller Tail

Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.

Mirror Armor

Bounces back only the stat-lowering effects that the Pokémon receives.

Gulp Missile

When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will…

Stalwart

Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.

Steam Engine

Boosts the Speed stat drastically when the Pokémon is hit by a Fire- or Water-type move.

Punk Rock

Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of…

Sand Spit

The Pokémon creates a sandstorm when it's hit by an attack.

Ice Scales

The Pokémon is protected by ice scales, which halve the damage taken from special moves.

Ripen

Ripens Berries and doubles their effect.

Ice Face

The Pokémon's ice head can take a physical attack as a substitute, but the attack also changes the…

Power Spot

Just being next to the Pokémon powers up moves.

Mimicry

Changes the Pokémon’s type depending on the terrain.

Screen Cleaner

When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are…

Steely Spirit

Powers up the Steel-type moves of the Pokémon and its allies.

Perish Body

When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three…

Wandering Spirit

The Pokémon exchanges Abilities with a Pokémon that hits it with a move that makes direct contact.

Gorilla Tactics

Boosts the Pokémon’s Attack stat but only allows the use of the first selected move.

Neutralizing Gas

While the Pokémon is in the battle, the effects of all other Pokémon's Abilities will be nullified…

Pastel Veil

Protects the Pokémon and its ally Pokémon from being poisoned.

Hunger Switch

The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the…

Quick Draw

Enables the Pokémon to move first occasionally.

Unseen Fist

If the Pokémon uses moves that make direct contact, it can attack the target even if the target…

Curious Medicine

When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat…

Transistor

Powers up Electric-type moves.

Dragon’s Maw

Powers up Dragon-type moves.

Chilling Neigh

When the Pokémon knocks out a target, it utters a chilling neigh, which boosts its Attack stat.

Grim Neigh

When the Pokémon knocks out a target, it utters a terrifying neigh, which boosts its Sp. Atk stat.

As One

This Ability combines the effects of both Calyrex's Unnerve Ability and Glastrier's Chilling Neigh…

As One

This Ability combines the effects of both Calyrex's Unnerve Ability and Spectrier's Grim Neigh…

Lingering Aroma

Contact with the Pokémon changes the attacker's Ability to Lingering Aroma.

Seed Sower

Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.

Thermal Exchange

Boosts the Attack stat when the Pokémon is hit by a Fire-type move. The Pokémon also cannot be…

Anger Shell

When an attack causes its HP to drop to half or less, the Pokémon gets angry. This lowers its…

Purifying Salt

The Pokémon's pure salt protects it from status conditions and halves the damage taken from…

Well-Baked Body

The Pokémon takes no damage when hit by Fire-type moves. Instead, its Defense stat is sharply…

Wind Rider

Boosts the Pokémon's Attack stat if Tailwind takes effect or if the Pokémon is hit by a wind move…

Guard Dog

Boosts the Pokémon’s Attack stat if intimidated. Moves and items that would force the Pokémon to…

Rocky Payload

Powers up Rock-type moves.

Wind Power

The Pokémon becomes charged when it is hit by a wind move, boosting the power of the next…

Zero to Hero

The Pokémon transforms into its Hero Form when it switches out.

Commander

When the Pokémon enters a battle, it goes inside the mouth of an ally Dondozo if one is on the…

Electromorphosis

The Pokémon becomes charged when it takes damage, boosting the power of the next Electric-type…

Protosynthesis

Boosts the Pokémon's most proficient stat in harsh sunlight or if the Pokémon is holding Booster…

Quark Drive

Boosts the Pokémon's most proficient stat on Electric Terrain or if the Pokémon is holding Booster…

Good as Gold

A body of pure, solid gold gives the Pokémon full immunity to other Pokémon's status moves.

Vessel of Ruin

The power of the Pokémon's ruinous vessel lowers the Sp. Atk stats of all Pokémon except itself.

Sword of Ruin

The power of the Pokémon's ruinous sword lowers the Defense stats of all Pokémon except itself.

Tablets of Ruin

The power of the Pokémon's ruinous wooden tablets lowers the Attack stats of all Pokémon except…

Beads of Ruin

The power of the Pokémon's ruinous beads lowers the Sp. Def stats of all Pokémon except itself.

Orichalcum Pulse

Turns the sunlight harsh when the Pokémon enters a battle. The ancient pulse thrumming through the…

Hadron Engine

Turns the ground into Electric Terrain when the Pokémon enters a battle. The futuristic engine…

Opportunist

If an opponent's stat is boosted, the Pokémon seizes the opportunity to boost the same stat for…

Cud Chew

When the Pokémon eats a Berry, it will regurgitate that Berry at the end of the next turn and eat…

Sharpness

Powers up slicing moves.

Supreme Overlord

When the Pokémon enters a battle, its Attack and Sp. Atk stats are slightly boosted for each of…

Costar

When the Pokémon enters a battle, it copies an ally's stat changes.

Toxic Debris

Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from…

Armor Tail

The mysterious tail covering the Pokémon's head makes opponents unable to use priority moves…

Earth Eater

If hit by a Ground-type move, the Pokémon has its HP restored instead of taking damage.

Mycelium Might

The Pokémon will always act more slowly when using status moves, but these moves will be unimpeded…

Mind’s Eye

The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can…

Supersweet Syrup

Lowers the evasion of opposing Pokémon by 1 stage when first sent into battle

Hospitality

When the Pokémon enters a battle, it showers its ally with hospitality, restoring a small amount…

Toxic Chain

The power of the Pokémon's toxic chain may badly poison any target the Pokémon hits with a move

Embody Aspect

The Pokémon's heart fills with memories, causing the Mask to shine and one of the Pokémon's stats…

Tera Shift

When the Pokémon enters a battle, it absorbs the energy around itself and transforms into its…

Tera Shell

The Pokémon's shell contains the powers of each type. All damage-dealing moves that hit the…

Teraform Zero

When Terapagos changes into its Stellar Form, it uses its hidden powers to eliminate all effects…

Poison Puppeteer

Pokémon poisoned by Pecharunt's moves will also become confused.

Piercing Drill

When the Pokémon uses contact moves, it can hit even targets that are protecting themselves…

Dragonize

The Pokémon's Normal-type moves become Dragon-type moves and their power is boosted by 20%.

Mega Sol

Even when the sunlight has not turned harsh, the Pokémon can use its moves as if the weather were…

Spicy Spray

When the Pokémon takes damage from a move, it burns the attacker.

Eelevate

The Pokémon floats off the ground, making it immune to Ground-type moves, as well as the Spikes…

Fire Mane

Boosts the power of the Pokémon's Fire-type moves by 50%.

Aura Guard

A Pokémon with Aura Guard takes half damage from moves that make contact. Moves affected by Long…

Mountaineer

Wave Rider

Skater

Thrust

Perception

Parry

Instinct

Dodge

Jagged Edge

Frostbite

Tenacity

Pride

Deep Sleep

Power Nap

Spirit

Warm Blanket

Gulp

Herbivore

Sandpit

Hot Blooded

Medic

Life Force

Lunchbox

Nurse

Melee

Sponge

Bodyguard

Hero

Last Bastion

Stealth

Vanguard

Nomad

Sequence

Grass Cloak

Celebrate

Lullaby

Calming

Daze

Frighten

Interference

Mood Maker

Confidence

Fortune

Bonanza

Explode

Omnipotent

Share

Black Hole

Shadow Dash

Sprint

Disgust

High-rise

Climber

Flame Boost

Aqua Boost

Run Up

Conqueror

Shackle

Decoy

Shield